The new consumable system they wish to implement is described here: http://mwomercs.com/...-drawing-board/
Now after giving that a thorough read over, lets do some number crunching shall we? If we look at the 40,000 CB Artillery Strike, 6 shells fired and each shell does 10 points of damage. That is 60 points of damage PLUS splash over a fifty meter radius. Furthermore, there is a global cooldown for everyone once the Artillery strike has been fired (4 seconds). That means, when you are running with even a regular 4 man premade, that is a total of 240 damage over one minute in a fifty meter radius. HOW DOES THAT NOT SOUND OP?!
If this scenario played out against a lance of DDC's, the DDC pilots would end up dead because there would be NOTHING they could do to escape the rain. If this done to a bunch of mediums, they may or may not live depending on their speed. Lights may have it really bad due to the splash ruining their legs. As for heavies, they would be in the same boats as mediums; dependent on the situation. Are there any pros? Apart from terrorizing your enemy with a hailstorm of bullets, and cleaning up stragglers who threaten to take points - none that I can see. If you saw a light capping a point, all it would take is a single artillery strike to potentially break his legs, this is assuming the light has not taken a single point of damage. Mind you, we are talking about the VERY FIRST Artillery strike.
How much more if we start delving into the more expensive artillery and even MC strikes?! PGI Please, please, please I can not fathom being apart of that. I abhore the thought of turning MWO into Airstrike or Artillery Online. And as for the community, READ the link I posted; it is directly linked to their command chair on what PGI will be doing. PLEASE POST a response that is relevant to the topic.
Edited by Grim Omens, 22 March 2013 - 01:13 PM.